Transcendence Wiki

Documenting the Universe.

User Tools

Site Tools


anacreon:game:designation

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Next revision
Previous revision
anacreon:game:designation [2018/05/15 19:14]
wtvd0 created
anacreon:game:designation [2018/06/12 18:06] (current)
wtvd0
Line 1: Line 1:
 ====== Planetary Designations ====== ====== Planetary Designations ======
-Planetary ​determines what a planet ​does within ​your empire. The main way it does this is through ​the[[anacreon:​game:​structures#​primary_structure|primary structure]]. Planets can only [[anacreon:​game:​trade|export]] resources produced by their primary structure; if the primary structure ​generates ​units or nothing, the planet cannot export ​anythitng and can only import ​. Some designations have primary structures that do not produce anything ​by default; these structures instead grant a special effect, like increasing the tech level of other planets. +A [[anacreon:​game:​planets|planet'​s]] designation ​determines what it does within ​an [[anacreon:​game:​empires|empire]]. The main way it does this is by defining ​the planet'​s ​[[anacreon:​game:​structures#​primary_structure|primary structure]]. Planets can only [[anacreon:​game:​trade|export]] resources produced by their primary structure. If the primary structure ​produces [[anacreon:​game:​units]], the planet cannot export ​any resource. Some designations have primary structures that do not produce anything ​at all; these structures instead grant a special effect, like increasing the [[anacreon:​game:​tech_level|tech level]] of other planets. 
-===== Designation ===== +===== The Designation ​Process ​===== 
-Planets are typically manually designated by the player, by pressing the "​Designate"​ button. Designating a planet temporarily reduces [[anacreon:​game#​efficiency]]. Planets can only be given designations that are allowed by their current [[anacreon:​game:​tech_level|tech level]] and [[anacreon:​game:​deposits]].+Planets are typically manually designated by the player, by pressing the "​Designate"​ button. Designation is instantaneous,​ but it takes a couple of [[anacreon:​game:​time#​watch|watches]] for the new primary structure to reach full production. Designating a planet temporarily reduces [[anacreon:​game#​efficiency]]. Planets can only be given designations that are allowed by their current [[anacreon:​game:​tech_level|tech level]] and [[anacreon:​game:​deposits]].
 ===== Designations ===== ===== Designations =====
 ==== Aetherium Processor ==== ==== Aetherium Processor ====
 +Planet produces and [[anacreon:​game:​trade|exports]] [[anacreon:​game:​resources#​aetherium]]. [[anacreon:​game:​tech_level|TL 5]] or higher. Requires [[anacreon:​game:​resources#​aetherium]] [[anacreon:​game:​deposits]]. Primary structure is [[anacreon:​game:​structures#​aetherium_processor|aetherium processor]]. ​
 ==== Autonomous ==== ==== Autonomous ====
 +Default designation for independent worlds. Cannot be designated by player. No primary structure; surplus labor is wasted. Planet also contains the [[anacreon:​game:​structures#​militia_base|militia base]] structure which builds [[anacreon:​game:​units#​infantry|basic infantry]].
 ==== Chronimium Processor ==== ==== Chronimium Processor ====
 +Planet produces and [[anacreon:​game:​trade|exports]] [[anacreon:​game:​resources#​chronimium]]. [[anacreon:​game:​tech_level|TL 7]] or higher. Requires [[anacreon:​game:​resources#​chronimium]] [[anacreon:​game:​deposits]]. Primary structure is [[anacreon:​game:​structures#​chronimium_processor|chronimium processor]].
 ==== Chtholon Extractor ==== ==== Chtholon Extractor ====
 +Planet produces and [[anacreon:​game:​trade|exports]] [[anacreon:​game:​resources#​aetherium]]. [[anacreon:​game:​tech_level|TL 7]] or higher. Requires [[anacreon:​game:​resources#​chtholon]] [[anacreon:​game:​deposits]]. Primary structure is [[anacreon:​game:​structures#​chtholon_extractor|chtholon extractor]]. ​
 ==== Citadel ==== ==== Citadel ====
 +Planet produces [[anacreon:​game:​units#​infantry|basic infantry]] and [[anacreon:​game:​units#​jumpmissiles]]. [[anacreon:​game:​tech_level|TL 5]] or higher. Primary structure is [[anacreon:​game:​structures#​citadel_complex|citadel complex]]. ​
 ==== Consumer Goods Autofac ==== ==== Consumer Goods Autofac ====
 +Planet produces and [[anacreon:​game:​trade|exports]] all 3 classes of [[anacreon:​game:​resources#​consumer_goods|consumer goods]] (organic food, durable goods, luxury goods). Primary structure is [[anacreon:​game:​structures#​consumer_goods_autofac|consumer goods autofac]]. ​
 ==== Foundation ==== ==== Foundation ====
-==== Hexacarbide ​Refinery ​====+Converts [[anacreon:​game#​labor]] into tech levels that can be imported by other planets nearby using normal [[anacreon:​game:​trade|trade routes]]. [[anacreon:​game:​tech_level|TL 5]] or higher. The planet'​s TL will increase to match the TL of the imperial capital if it is lower. Primary structure is [[anacreon:​game:​structures#​foundation|foundation]]. This can be more efficient overall than building [[anacreon:​game:​structures#​technology_programs|tech programs]]. Foundations cannot uplift other planets to TLs higher than that of the imperial capital. 
 +==== Hexacarbide ​Foundry ​==== 
 +Planet produces and [[anacreon:​game:​trade|exports]] [[anacreon:​game:​resources#​hexacarbide]]. [[anacreon:​game:​tech_level|TL 4]] or higher. Requires [[anacreon:​game:​resources#​hexacarbide]] [[anacreon:​game:​deposits]]. Primary structure is [[anacreon:​game:​structures#​hexacarbide_foundry|hexacarbide foundry]].
 ==== Imperial Capital ==== ==== Imperial Capital ====
 +Allows the player to designate and issue [[anacreon:​game:​orders]] to planets within a 250LY radius. The imperial capital is the first planet that the player starts with and cannot be manually re-designated. Primary structure and other effects depend on imperial [[anacreon:​game:​doctrine]]. If the imperial capital is [[anacreon:​game:​conquest|conquered]],​ a [[anacreon:​game:​designation#​sector_capital|sector capital]] will become the new imperial capital. If there is no appropriate sector capital, the entire [[anacreon:​game:​empire]] will be destroyed.
 ==== Infantry Academy ==== ==== Infantry Academy ====
 +Planet produces various [[anacreon:​game:​units#​ground_units|ground units]]. [[anacreon:​game:​tech_level|TL 3]] or higher. Primary structure is [[anacreon:​game:​structures#​infantry_academy|infantry academy]].
 ==== Infantry Equipment Autofac ==== ==== Infantry Equipment Autofac ====
 +Planet produces and [[anacreon:​game:​trade|exports]] the [[anacreon:​game:​resources#​armored_vehicle|armored vehicle]] and [[anacreon:​game:​resources#​exoarmor|exoarmor]] components. [[anacreon:​game:​tech_level|TL 5]] or higher. Primary structure is [[anacreon:​game:​structures#​infantry_equipment_autofac|infantry equipment autofac]].
 ==== Jumpship Components Autofac ==== ==== Jumpship Components Autofac ====
 +Planet produces and [[anacreon:​game:​trade|exports]] various [[anacreon:​game:​resources#​components|jumpship components.]] [[anacreon:​game:​tech_level|TL 5]] or higher. Primary structure is [[anacreon:​game:​structures#​jumpship_components_autofac|jumpship components autofac]].
 ==== Jumpship Yards ==== ==== Jumpship Yards ====
 +Planet produces [[anacreon:​game:​units#​jumpships]]. [[anacreon:​game:​tech_level|TL 5]] or higher. Primary structure is [[anacreon:​game:​structures#​jumpship_yards|jumpship yards]]. Jumpship yards structure includes a [[anacreon:​game:​movement#​jump_beacons|jump beacon]].
 ==== Ramjet Components Autofac ==== ==== Ramjet Components Autofac ====
 +Planet produces and [[anacreon:​game:​trade|exports]] various [[anacreon:​game:​resources#​components|ramjet components]]. [[anacreon:​game:​tech_level|TL 6]] or higher. Planet must be in a nebula. Primary structure is [[anacreon:​game:​structures#​ramjet_components_autofac|ramjet components autofac]].
 ==== Ramjet Yards ==== ==== Ramjet Yards ====
 +Planet produces [[anacreon:​game:​units#​ramjets]]. [[anacreon:​game:​tech_level|TL 5]] or higher. Planet must be in a nebula. Primary structure is [[anacreon:​game:​structures#​ramjet_yards|ramjet yards]]. ​
 ==== Sector Capital ==== ==== Sector Capital ====
 +Allows the player to designate and issue [[anacreon:​game:​orders]] to planets within a 250LY radius (takes 24 hours after designation). [[anacreon:​game:​tech_level|TL 5]] or higher. Must be >250 LY from the [[anacreon:​game:​designation#​imperial_capital|imperial capital]] or another sector capital and is the only designation that can be given to such planets. Primary structure and other effects depend on imperial [[anacreon:​game:​doctrine]]. Vulnerable to [[anacreon:​game:​secession]]. If a sector capital is [[anacreon:​game:​conquest|conquered]],​ some planets within 250 LY will randomly [[anacreon:​game:​conquest#​defection|defect]]. ​
 ==== Starship Components Autofac ==== ==== Starship Components Autofac ====
 +Planet produces and [[anacreon:​game:​trade|exports]] various [[anacreon:​game:​resources#​components|starship components]]. [[anacreon:​game:​tech_level|TL 6]] or higher. Planet must not be in a nebula. Primary structure is [[anacreon:​game:​structures#​starship_components_autofac|starship components autofac]].
 ==== Starship Yards ==== ==== Starship Yards ====
 +Planet produces [[anacreon:​game:​units#​starships]]. [[anacreon:​game:​tech_level|TL 5]] or higher. Planet must not be in a nebula. Primary structure is [[anacreon:​game:​structures#​starship_yards|starship yards]]. ​
 ==== Trading Hub ==== ==== Trading Hub ====
 +Planet can [[anacreon:​game:​trade#​trading_hubs|import and export]] all [[anacreon:​game:​resources]],​ allowing it to consolidate and redistribute resources among many planets. [[anacreon:​game:​tech_level|TL 5]] or higher. Primary structure is [[anacreon:​game:​structures#​starport|starport]]. Also contains the [[anacreon:​game:​structures#​militia_base|militia base]] structure which builds [[anacreon:​game:​units#​infantry|basic infantry]]. Surplus [[anacreon:​game#​labor]] is assigned to the starport, which wastes it; it is better to assign labor to [[anacreon:​game:​units#​planetary_defenses|planetary defenses]] or the militia base.
 ==== Trillum Extractor ==== ==== Trillum Extractor ====
 +Planet produces and [[anacreon:​game:​trade|exports]] [[anacreon:​game:​resources#​trillum]].[[anacreon:​game:​tech_level|TL 3]] or higher. Primary structure is [[anacreon:​game:​structures#​trillum_extractor|trillum extractor]].
  
  
anacreon/game/designation.1526411698.txt.gz · Last modified: 2018/05/15 19:14 by wtvd0