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anacreon:game:movement [2018/05/17 14:47]
wtvd0 [Starship movement]
anacreon:game:movement [2018/06/12 18:03] (current)
wtvd0
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 ====== Fleets and Fleet Movement ====== ====== Fleets and Fleet Movement ======
-Fleets are groups of ships. They move at the speed of the slowest [[anacreon:​game:​units#​ships|ship]] in the fleet. Fleets are able to move between [[anacreon:​game:​planets]]stop moving when they arrive ​in the orbit of the destination planet ​(fleets ​cannot ​normally move to open space and stop). If a fleet includes transports, the transports can [[anacreon:​game:​transport|carry]] [[anacreon:​game:​resources]] or [[anacreon:​game:​units#​ground_units|ground units]].+Fleets are groups of ships. They move at the speed of the slowest [[anacreon:​game:​units#​ships|ship]] in the fleet. ​(Unit speeds are listed in the [[anacreon:​eras:​era3:​units|unit tables]].) ​Fleets are able to move between [[anacreon:​game:​planets]] ​and stop moving when they arrive ​at the destination planet. Fleets ​cannot ​be ordered ​to stop in open space. If a fleet includes transports, the transports can [[anacreon:​game:​transport|carry]] [[anacreon:​game:​resources]] or [[anacreon:​game:​units#​ground_units|ground units]].
  
-Fleets ​leave orbit and begin moving ​at the end of the [[anacreon:​game:​time#watch]] in which they are given a movement ​[[anacreon:​game:​orders|order]]. You can issue new destination orders ​to moving ​fleets at any time.+===== Fleets ​in Transit ===== 
 +Transit time between planets is calculated from the second that the movement order is issued. Moving fleets that are not orbiting a planet cannot be attacked by other fleets. They can still be attacked by [[anacreon:​game:​units#​jumpmissiles]]. Players can issue new destination orders to moving fleets at any time. 
 +  
 +===== Arrival and Departure at Planets ===== 
 +Fleets appear to be treated as being "in transit"​ and stop being able to use their weapons at the instant that a movement order is issued. However, they appear to remain in orbit of a planet ​and can be fired at by other units until the end of the current watch plus the time that their [[anacreon:​lexicon#​speed]] would take them >1 [[anacreon:​lexicon#​LY]] away from the planet. For jumpships this window of vulnerability is no longer than 1.2 seconds.[[anacreon:​game:​units#Starfrigates]] and [[anacreon:​game:​units#​starcruisers]] take up to 5 [[anacreon:​game:​time#​watch|watches]] to leave orbit. The same is true for fleets ​arriving ​at a planet; a fleet cannot use its weapons until its "in transit"​ status clears, but can be attacked the instant that it is within 1LY of the destination planet.
  
-Fleets ​cannot enter [[anacreon:​game:​nebula#​rift_zones|rift ​zones]], but may be able to pass through the gaps.+===== Movement Restrictions ===== 
 +No type of ship cannot enter [[anacreon:​game:​nebula#​rift_zones|rift ​zone]], but ramjet and jumpship fleets are often able pass through the gaps between rift zone areas.
  
 ===== Starship and Ramjet movement ===== ===== Starship and Ramjet movement =====
- 
-[[anacreon:​game:​units#​starships|Starship]] and [[anacreon:​game:​units#​ramjets|ramjet]] fleets take one or two additional [[anacreon:​game:​time#​watches]] after being ordered off a [[anacreon:​game:​planets|planet]] to leave orbit. They must pass one watch in orbit after arrival before they will accept attack [[anacreon:​game:​orders]]. 
  
 ==== Starship movement ==== ==== Starship movement ====
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 ==== Ramjet movement ==== ==== Ramjet movement ====
-Ramjets cannot leave [[anacreon:​game:​nebula|nebulas]]. They cannot pass between different nebula types (this is a bug). As of [[anacreon:game:​eras:​era3|Era 3]] they are rarely able to move at all (this is a bug).+Ramjets cannot leave [[anacreon:​game:​nebula|nebulas]]. They cannot pass between different nebula types (this is a bug). As of [[anacreon:​eras:​era3|Era 3]] they are rarely able to move at all (this is a bug).
  
 ===== Jumpship movement ===== ===== Jumpship movement =====
-Areas in your empire with an active ​jumpbeacon ​can be seen by selecting a jumpfleet. ​Jumpbeacons are a property of jumpship yards and of the imperial and sector capitals under the [[anacreon:​game:​doctrine#​Fire_&​_Movement|Fire & Movement doctrine]]. The jumpbeacon ​is a property of these designations' ​primary ​[[anacreon:​game:​structures]] (the fleet HQ and jumpship yards structures) and can only be removed by redesignating the planet. Non-[[anacreon:lexicon#​explorers|explorer]] [[anacreon:lexicon#​jumpships|jumpship fleets]] can't travel to planets outside ​the 250LY radius of the player'​s jumpbeacons on their own. If a jumpship fleet ends up outside beacon range (e.g, if a nearby beacon is captured,) it can still jump back into the range of any friendly ​beacon. Jumpfleets can cross space outside of beacon ​range as long as their movement ends inside a beacon'​s range.+==== Jump beacons ==== 
 +Jumpship fleets (containing 100% jumpships) can only move to planets within 250 [[anacreon:​lexicon#​LY]] of a jump beacon. ​Areas in your empire with an active ​jump beacon ​can be seen by selecting a jumpfleet. ​Jump beacons only exist on [[anacreon:​game:​designation#​jumpship_yards|jumpship yards]] and on the imperial and sector capitals under the [[anacreon:​game:​doctrine#​Fire_&​_Movement|Fire & Movement doctrine]]. The jump beacon ​is a property of these designations'​ [[anacreon:​game:​structures#​primary_structures|primary ​structures]] (the fleet HQ and jumpship yards structures) and can only be removed by [[anacreon:game:designation|redesignating]] the planet 
 +==== Jumpfleet mechanics ==== 
 +If a jumpship fleet ends up outside beacon range (e.g, if a nearby beacon is captured,) it can still jump back into the range of any owned beacon. Jumpfleets can cross space outside of beacon ​coverage ​as long as their destination is inside a beacon'​s range. Pure jumpfleets are unable to travel to destinations outside of beacon coverage, but jumpships can be moved outside of beacon coverage by transferring or deploying them into a "mixed fleet" that contains starships or ramjets.
  
 ===== Mixed fleet movement ===== ===== Mixed fleet movement =====
anacreon/game/movement.1526568466.txt.gz · Last modified: 2018/05/17 14:47 by wtvd0