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anacreon:lexicon

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anacreon:lexicon [2018/05/22 16:54]
wtvd0
anacreon:lexicon [2018/06/13 12:07]
wtvd0 [area of effect]
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 ===== Unit Traits =====  ===== Unit Traits ===== 
 ==== area of effect ==== ==== area of effect ====
-Units with an area of effect attack can hit more than one enemy unit in a [[anacreon:​game:​combat#​wings|wing]] per shot. "​Attack AoE" is the radius (in [[anacreon:​lexicon:​Mm]]) within which additional units will get struck. Effective [[anacreon:​lexicon#​attack_damage|attack damage]] is reduced for units further from the targeted unit. It is unclear whether AoE works right now+Units with an area of effect attack can hit more than one enemy unit in a [[anacreon:​game:​combat#​wings|wing]] per shot. "​Attack AoE" is the radius (in [[anacreon:​lexicon:​Mm]]) within which additional units will get struck. Effective [[anacreon:​lexicon#​attack_damage|attack damage]] is reduced for units further from the targeted unit. 
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 +"From the point where the missile hit, out to 1/5 the area of effect radius, any ships in the area take full damage. After that, damage decreases at inverse-square rate. I.e., at 2/5th radius, ships take quarter damage; at 3/5th radius they take 1/9th damage, etc." ​
 ==== armor ==== ==== armor ====
 The general resistance of a unit to being destroyed in [[anacreon:​game:​combat]]. Armor is compared to [[anacreon:​lexicon#​attack_damage|attack damage]] during each combat round that a unit attacks another. Units are never "​damaged"​ - they either survive an attack or are completely destroyed. The general resistance of a unit to being destroyed in [[anacreon:​game:​combat]]. Armor is compared to [[anacreon:​lexicon#​attack_damage|attack damage]] during each combat round that a unit attacks another. Units are never "​damaged"​ - they either survive an attack or are completely destroyed.
anacreon/lexicon.txt · Last modified: 2018/06/14 17:13 by wtvd0