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anacreon:game:designation [2018/05/15 20:30] – [Planetary Designations] wtvd0 | anacreon:game:designation [2018/05/20 20:56] – [Imperial Capital] wtvd0 |
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====== Planetary Designations ====== | ====== Planetary Designations ====== |
A [[anacreon:game:planets|planet's]] designation determines what it does within your empire. The main way it does this is by assigning the planet's [[anacreon:game:structures#primary_structure|primary structure]]. Planets can only [[anacreon:game:trade|export]] resources produced by their primary structure; if the primary structure generates units or nothing, the planet cannot export any resource. Some designations have primary structures that do not produce anything by default; these structures instead grant a special effect, like increasing the tech level of other planets. | A [[anacreon:game:planets|planet's]] designation determines what it does within an [[anacreon:game:empires|empire]]. The main way it does this is by defining the planet's [[anacreon:game:structures#primary_structure|primary structure]]. Planets can only [[anacreon:game:trade|export]] resources produced by their primary structure. If the primary structure produces [[anacreon:game:units]], the planet cannot export any resource. Some designations have primary structures that do not produce anything at all; these structures instead grant a special effect, like increasing the [[anacreon:game:tech_level|tech level]] of other planets. |
===== The Designation Process ===== | ===== The Designation Process ===== |
Planets are typically manually designated by the player, by pressing the "Designate" button. Designation is instantaneous, but it takes a couple of [[anacreon:game:time#watch|watches]] for the new primary structure to reach full production. Designating a planet temporarily reduces [[anacreon:game#efficiency]]. Planets can only be given designations that are allowed by their current [[anacreon:game:tech_level|tech level]] and [[anacreon:game:deposits]]. | Planets are typically manually designated by the player, by pressing the "Designate" button. Designation is instantaneous, but it takes a couple of [[anacreon:game:time#watch|watches]] for the new primary structure to reach full production. Designating a planet temporarily reduces [[anacreon:game#efficiency]]. Planets can only be given designations that are allowed by their current [[anacreon:game:tech_level|tech level]] and [[anacreon:game:deposits]]. |
===== Designations ===== | ===== Designations ===== |
==== Aetherium Processor ==== | ==== Aetherium Processor ==== |
[[anacreon:game:tech_level|TL 5]] or higher. Requires [[anacreon:game:resources#aetherium]] [[anacreon:game:deposits]]. Primary structure is [[anacreon:game:structures#aetherium_processor|aetherium processor]]. Planet produces and [[anacreon:game:trade|exports]] [[anacreon:game:resources#aetherium]]. | Planet produces and [[anacreon:game:trade|exports]] [[anacreon:game:resources#aetherium]]. [[anacreon:game:tech_level|TL 5]] or higher. Requires [[anacreon:game:resources#aetherium]] [[anacreon:game:deposits]]. Primary structure is [[anacreon:game:structures#aetherium_processor|aetherium processor]]. |
==== Autonomous ==== | ==== Autonomous ==== |
Default designation for independent worlds. Cannot be designated by player. No primary structure; surplus labor is wasted. Planet also contains the [[anacreon:game:structures#militia_base|militia base]] structure which builds [[anacreon:game:units#infantry|basic infantry]]. | Default designation for independent worlds. Cannot be designated by player. No primary structure; surplus labor is wasted. Planet also contains the [[anacreon:game:structures#militia_base|militia base]] structure which builds [[anacreon:game:units#infantry|basic infantry]]. |
==== Chronimium Processor ==== | ==== Chronimium Processor ==== |
[[anacreon:game:tech_level|TL 7]] or higher. Requires [[anacreon:game:resources#chronimium]] [[anacreon:game:deposits]]. Primary structure is [[anacreon:game:structures#chronimium_processor|chronimium processor]]. Planet produces and [[anacreon:game:trade|exports]] [[anacreon:game:resources#chronimium]]. | Planet produces and [[anacreon:game:trade|exports]] [[anacreon:game:resources#chronimium]]. [[anacreon:game:tech_level|TL 7]] or higher. Requires [[anacreon:game:resources#chronimium]] [[anacreon:game:deposits]]. Primary structure is [[anacreon:game:structures#chronimium_processor|chronimium processor]]. |
==== Chtholon Extractor ==== | ==== Chtholon Extractor ==== |
[[anacreon:game:tech_level|TL 7]] or higher. Requires [[anacreon:game:resources#chtholon]] [[anacreon:game:deposits]]. Primary structure is [[anacreon:game:structures#chtholon_extractor|chtholon extractor]]. Planet produces and [[anacreon:game:trade|exports]] [[anacreon:game:resources#aetherium]]. | Planet produces and [[anacreon:game:trade|exports]] [[anacreon:game:resources#aetherium]]. [[anacreon:game:tech_level|TL 7]] or higher. Requires [[anacreon:game:resources#chtholon]] [[anacreon:game:deposits]]. Primary structure is [[anacreon:game:structures#chtholon_extractor|chtholon extractor]]. |
==== Citadel ==== | ==== Citadel ==== |
[[anacreon:game:tech_level|TL 5]] or higher. Primary structure is [[anacreon:game:structures#citadel_complex|citadel complex]]. Planet produces [[anacreon:game:units#infantry|basic infantry]] and [[anacreon:game:units#jumpmissiles]]. | Planet produces [[anacreon:game:units#infantry|basic infantry]] and [[anacreon:game:units#jumpmissiles]]. [[anacreon:game:tech_level|TL 5]] or higher. Primary structure is [[anacreon:game:structures#citadel_complex|citadel complex]]. |
==== Consumer Goods Autofac ==== | ==== Consumer Goods Autofac ==== |
Primary structure is [[anacreon:game:structures#consumer_goods_autofac|consumer goods autofac]]. Planet produces and [[anacreon:game:trade|exports]] all 3 classes of [[anacreon:game:resources#consumer_goods|consumer goods]] (organic food, durable goods, luxury goods). | Planet produces and [[anacreon:game:trade|exports]] all 3 classes of [[anacreon:game:resources#consumer_goods|consumer goods]] (organic food, durable goods, luxury goods). Primary structure is [[anacreon:game:structures#consumer_goods_autofac|consumer goods autofac]]. |
==== Foundation ==== | ==== Foundation ==== |
| Converts [[anacreon:game#labor]] into tech levels that can be imported by other planets nearby using normal [[anacreon:game:trade|trade routes]]. [[anacreon:game:tech_level|TL 5]] or higher. The planet's TL will increase to match the TL of the imperial capital if it is lower. Primary structure is [[anacreon:game:structures#foundation|foundation]]. This can be more efficient overall than building [[anacreon:game:structures#technology_programs|tech programs]]. Foundations cannot uplift other planets to TLs higher than that of the imperial capital. |
==== Hexacarbide Foundry ==== | ==== Hexacarbide Foundry ==== |
[[anacreon:game:tech_level|TL 4]] or higher. Requires [[anacreon:game:resources#hexacarbide]] [[anacreon:game:deposits]]. Primary structure is [[anacreon:game:structures#hexacarbide_foundry|hexacarbide foundry]]. Planet produces and [[anacreon:game:trade|exports]] [[anacreon:game:resources#hexacarbide]]. | Planet produces and [[anacreon:game:trade|exports]] [[anacreon:game:resources#hexacarbide]]. [[anacreon:game:tech_level|TL 4]] or higher. Requires [[anacreon:game:resources#hexacarbide]] [[anacreon:game:deposits]]. Primary structure is [[anacreon:game:structures#hexacarbide_foundry|hexacarbide foundry]]. |
==== Imperial Capital ==== | ==== Imperial Capital ==== |
| Allows the player to designate and issue [[anacreon:game:orders]] to planets within a 250LY radius. The imperial capital is the first planet that the player starts with and cannot be manually re-designated. Primary structure and other effects depend on imperial [[anacreon:game:doctrine]]. If the imperial capital is [[anacreon:game:conquest|conquered]], a [[anacreon:game:designation#sector_capital|sector capital]] will become the new imperial capital. If there is no appropriate sector capital, the entire [[anacreon:game:empire]] will be destroyed. |
==== Infantry Academy ==== | ==== Infantry Academy ==== |
| Planet produces various [[anacreon:game:units#ground_units|ground units]]. [[anacreon:game:tech_level|TL 3]] or higher. Primary structure is [[anacreon:game:structures#infantry_academy|infantry academy]]. |
==== Infantry Equipment Autofac ==== | ==== Infantry Equipment Autofac ==== |
[[anacreon:game:tech_level|TL 5]] or higher. Primary structure is [[anacreon:game:structures#infantry_equipment_autofac|infantry equipment autofac]]. Planet produces and [[anacreon:game:trade|exports]] the [[anacreon:game:resources#armored_vehicle|armored vehicle]] and [[anacreon:game:resources#exoarmor|exoarmor]] components. | Planet produces and [[anacreon:game:trade|exports]] the [[anacreon:game:resources#armored_vehicle|armored vehicle]] and [[anacreon:game:resources#exoarmor|exoarmor]] components. [[anacreon:game:tech_level|TL 5]] or higher. Primary structure is [[anacreon:game:structures#infantry_equipment_autofac|infantry equipment autofac]]. |
==== Jumpship Components Autofac ==== | ==== Jumpship Components Autofac ==== |
[[anacreon:game:tech_level|TL 5]] or higher. Primary structure is [[anacreon:game:structures#jumpship_components_autofac|jumpship components autofac]]. Planet produces and [[anacreon:game:trade|exports]] various [[anacreon:game:resources#components|jumpship components.]] | Planet produces and [[anacreon:game:trade|exports]] various [[anacreon:game:resources#components|jumpship components.]] [[anacreon:game:tech_level|TL 5]] or higher. Primary structure is [[anacreon:game:structures#jumpship_components_autofac|jumpship components autofac]]. |
==== Jumpship Yards ==== | ==== Jumpship Yards ==== |
| Planet produces [[anacreon:game:units#jumpships]]. [[anacreon:game:tech_level|TL 5]] or higher. Primary structure is [[anacreon:game:structures#jumpship_yards|jumpship yards]]. Jumpship yards structure projects a [[anacreon:game:movement#jumpship_movement|jumpbeacon]]. |
==== Ramjet Components Autofac ==== | ==== Ramjet Components Autofac ==== |
[[anacreon:game:tech_level|TL 6]] or higher. Planet must be in a nebula. Primary structure is [[anacreon:game:structures#ramjet_components_autofac|ramjet components autofac]]. Planet produces and [[anacreon:game:trade|exports]] various [[anacreon:game:resources#components|ramjet components]]. | Planet produces and [[anacreon:game:trade|exports]] various [[anacreon:game:resources#components|ramjet components]]. [[anacreon:game:tech_level|TL 6]] or higher. Planet must be in a nebula. Primary structure is [[anacreon:game:structures#ramjet_components_autofac|ramjet components autofac]]. |
==== Ramjet Yards ==== | ==== Ramjet Yards ==== |
| Planet produces [[anacreon:game:units#ramjets]]. [[anacreon:game:tech_level|TL 5]] or higher. Planet must be in a nebula. Primary structure is [[anacreon:game:structures#ramjet_yards|ramjet yards]]. |
==== Sector Capital ==== | ==== Sector Capital ==== |
| Allows the player to designate and issue [[anacreon:game:orders]] to planets within a 250LY radius (takes 24 hours after designation). [[anacreon:game:tech_level|TL 5]] or higher. Must be >250 LY from the [[anacreon:game:designation#imperial_capital|imperial capital]] or another sector capital and is the only designation that can be given to such planets. Primary structure and other effects depend on imperial [[anacreon:game:doctrine]]. Vulnerable to [[anacreon:game:secession]]. If a sector capital is [[anacreon:game:conquest|conquered]], some planets within 250 LY will randomly [[anacreon:game:conquest#defection|defect]]. |
==== Starship Components Autofac ==== | ==== Starship Components Autofac ==== |
[[anacreon:game:tech_level|TL 6]] or higher. Planet can't be in a nebula. Primary structure is [[anacreon:game:structures#starship_components_autofac|starship components autofac]]. Planet produces and [[anacreon:game:trade|exports]] various [[anacreon:game:resources#components|starship components]]. | Planet produces and [[anacreon:game:trade|exports]] various [[anacreon:game:resources#components|starship components]]. [[anacreon:game:tech_level|TL 6]] or higher. Planet must not be in a nebula. Primary structure is [[anacreon:game:structures#starship_components_autofac|starship components autofac]]. |
==== Starship Yards ==== | ==== Starship Yards ==== |
| Planet produces [[anacreon:game:units#starships]]. [[anacreon:game:tech_level|TL 5]] or higher. Planet must not be in a nebula. Primary structure is [[anacreon:game:structures#starship_yards|starship yards]]. |
==== Trading Hub ==== | ==== Trading Hub ==== |
[[anacreon:game:tech_level|TL 5]] or higher. Primary structure is [[anacreon:game:structures#starport|starport]]. Planet can [[anacreon:game:trade|import and export]] all [[anacreon:game:resources]], allowing it to consolidate and redistribute resources among many planets. Planet also contains the [[anacreon:game:structures#militia_base|militia base]] structure which builds [[anacreon:game:units#infantry|basic infantry]]. Surplus [[anacreon:game#labor]] is assigned to the starport, which wastes it; it is better to assign labor to [[anacreon:game:units#planetary_defenses|planetary defenses]] or the militia base. | Planet can [[anacreon:game:trade#trading_hubs|import and export]] all [[anacreon:game:resources]], allowing it to consolidate and redistribute resources among many planets. [[anacreon:game:tech_level|TL 5]] or higher. Primary structure is [[anacreon:game:structures#starport|starport]]. Also contains the [[anacreon:game:structures#militia_base|militia base]] structure which builds [[anacreon:game:units#infantry|basic infantry]]. Surplus [[anacreon:game#labor]] is assigned to the starport, which wastes it; it is better to assign labor to [[anacreon:game:units#planetary_defenses|planetary defenses]] or the militia base. |
==== Trillum Extractor ==== | ==== Trillum Extractor ==== |
[[anacreon:game:tech_level|TL 3]] or higher. Primary structure is [[anacreon:game:structures#trillum_extractor|trillum extractor]]. Planet produces and [[anacreon:game:trade|exports]] [[anacreon:game:resources#trillum]]. | Planet produces and [[anacreon:game:trade|exports]] [[anacreon:game:resources#trillum]].[[anacreon:game:tech_level|TL 3]] or higher. Primary structure is [[anacreon:game:structures#trillum_extractor|trillum extractor]]. |
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