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anacreon:game:designation [2018/05/20 20:55] – wtvd0 | anacreon:game:designation [2018/05/20 20:56] – [Imperial Capital] wtvd0 |
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====== Planetary Designations ====== | ====== Planetary Designations ====== |
A [[anacreon:game:planets|planet's]] designation determines what it does within an [[anacreon:game:empires|empire]]. The main way it does this is by defining the planet's [[anacreon:game:structures#primary_structure|primary structure]]. Planets can only [[anacreon:game:trade|export]] resources produced by their primary structure. If the primary structure produces [[anacreon:game:units]], the planet cannot export any resource. Some designations have primary structures that do not produce anything at all; these structures instead grant a special effect, like increasing the [[anacreon:game:tech_leve|tech level]] of other planets. | A [[anacreon:game:planets|planet's]] designation determines what it does within an [[anacreon:game:empires|empire]]. The main way it does this is by defining the planet's [[anacreon:game:structures#primary_structure|primary structure]]. Planets can only [[anacreon:game:trade|export]] resources produced by their primary structure. If the primary structure produces [[anacreon:game:units]], the planet cannot export any resource. Some designations have primary structures that do not produce anything at all; these structures instead grant a special effect, like increasing the [[anacreon:game:tech_level|tech level]] of other planets. |
===== The Designation Process ===== | ===== The Designation Process ===== |
Planets are typically manually designated by the player, by pressing the "Designate" button. Designation is instantaneous, but it takes a couple of [[anacreon:game:time#watch|watches]] for the new primary structure to reach full production. Designating a planet temporarily reduces [[anacreon:game#efficiency]]. Planets can only be given designations that are allowed by their current [[anacreon:game:tech_level|tech level]] and [[anacreon:game:deposits]]. | Planets are typically manually designated by the player, by pressing the "Designate" button. Designation is instantaneous, but it takes a couple of [[anacreon:game:time#watch|watches]] for the new primary structure to reach full production. Designating a planet temporarily reduces [[anacreon:game#efficiency]]. Planets can only be given designations that are allowed by their current [[anacreon:game:tech_level|tech level]] and [[anacreon:game:deposits]]. |
Planet produces and [[anacreon:game:trade|exports]] [[anacreon:game:resources#hexacarbide]]. [[anacreon:game:tech_level|TL 4]] or higher. Requires [[anacreon:game:resources#hexacarbide]] [[anacreon:game:deposits]]. Primary structure is [[anacreon:game:structures#hexacarbide_foundry|hexacarbide foundry]]. | Planet produces and [[anacreon:game:trade|exports]] [[anacreon:game:resources#hexacarbide]]. [[anacreon:game:tech_level|TL 4]] or higher. Requires [[anacreon:game:resources#hexacarbide]] [[anacreon:game:deposits]]. Primary structure is [[anacreon:game:structures#hexacarbide_foundry|hexacarbide foundry]]. |
==== Imperial Capital ==== | ==== Imperial Capital ==== |
Allows the player to designate and issue [[anacreon:game:orders]] to planets within a 250LY radius. First planet that the player starts with. Can't be re-designated. Primary structure and other effects depend on imperial [[anacreon:game:doctrine]]. If the imperial capital is [[anacreon:game:conquest|conquered]], a [[anacreon:game:designation#sector_capital|sector capital]] will become the new imperial capital. If there is no appropriate sector capital, the entire [[anacreon:game:empire]] will be destroyed. | Allows the player to designate and issue [[anacreon:game:orders]] to planets within a 250LY radius. The imperial capital is the first planet that the player starts with and cannot be manually re-designated. Primary structure and other effects depend on imperial [[anacreon:game:doctrine]]. If the imperial capital is [[anacreon:game:conquest|conquered]], a [[anacreon:game:designation#sector_capital|sector capital]] will become the new imperial capital. If there is no appropriate sector capital, the entire [[anacreon:game:empire]] will be destroyed. |
==== Infantry Academy ==== | ==== Infantry Academy ==== |
Planet produces various [[anacreon:game:units#ground_units|ground units]]. [[anacreon:game:tech_level|TL 3]] or higher. Primary structure is [[anacreon:game:structures#infantry_academy|infantry academy]]. | Planet produces various [[anacreon:game:units#ground_units|ground units]]. [[anacreon:game:tech_level|TL 3]] or higher. Primary structure is [[anacreon:game:structures#infantry_academy|infantry academy]]. |