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anacreon:game:tl [2018/05/17 14:05] – wtvd0 | anacreon:game:tl [2018/05/17 14:19] – wtvd0 |
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====== Tech Level ====== | ====== Tech Level ====== |
All [[anacreon:game:planets]], [[anacreon:game:units]] and [[anacreon:game:resources]] have a [[anacreon:game:TL|Tech Level]], or "TL". Tech level determines what a planet can be [[anacreon:game:designation|designated]] as and what resources and units it can produce. Planetary TL also affects [[anacreon:game#labor]] output, [[anacreon:game:resources#consumer_goods|consumer goods]] consumption, and whether certain [[anacreon:game:structures]] can be built. Player empires can modify planets' tech level. | All [[anacreon:game:planets]], [[anacreon:game:units]] and [[anacreon:game:resources]] have a [[anacreon:game:TL|Tech Level]], or "TL". Tech level determines what a planet can be [[anacreon:game:designation|designated]] as and what resources and units it can produce. Planetary TL also affects [[anacreon:game#labor]] output, [[anacreon:game:resources#consumer_goods|consumer goods]] consumption, and whether certain [[anacreon:game:structures]] can be built. Player empires can modify planets' tech level. |
| ===== Tech Levels ===== |
| Resource consumption is in [[anacreon:lexicon#kT]]/million [[anacreon:game:planets:planetary_population|population]] |
| ^Tech Level^Name^[[anacreon:game:resouces#organic_food|organic food]] consumption^[[anacreon:game:resouces#durable_goods|durable goods]] consumption^ [[anacreon:game:resources#luxury_goods|luxury goods]] consumption^[[anacreon:scenarios:FallenWorlds|% of Planets Fated (Fallen Worlds)]]^ |
| |1|pre-industrial|| |
| |2|industrial|| |
| |3|atomic|| |
| |4|digital|| |
| |5|spacefaring|| |
| |6|fusion|| |
| |7|biotech|| |
| |8|antimatter|| |
| |9|quantum|| |
| |10|post-industrial|| |
===== Effects that Modify Planetary Tech Level ===== | ===== Effects that Modify Planetary Tech Level ===== |
==== Fated TL==== | ==== Fated TL==== |