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anacreon:game:tl [2018/05/17 14:05] wtvd0anacreon:game:tl [2018/05/17 14:19] wtvd0
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 ====== Tech Level ====== ====== Tech Level ======
 All [[anacreon:game:planets]], [[anacreon:game:units]] and [[anacreon:game:resources]] have a [[anacreon:game:TL|Tech Level]], or "TL". Tech level determines what a planet can be [[anacreon:game:designation|designated]] as and what resources and units it can produce. Planetary TL also affects [[anacreon:game#labor]] output, [[anacreon:game:resources#consumer_goods|consumer goods]] consumption, and whether certain [[anacreon:game:structures]] can be built. Player empires can modify planets' tech level. All [[anacreon:game:planets]], [[anacreon:game:units]] and [[anacreon:game:resources]] have a [[anacreon:game:TL|Tech Level]], or "TL". Tech level determines what a planet can be [[anacreon:game:designation|designated]] as and what resources and units it can produce. Planetary TL also affects [[anacreon:game#labor]] output, [[anacreon:game:resources#consumer_goods|consumer goods]] consumption, and whether certain [[anacreon:game:structures]] can be built. Player empires can modify planets' tech level.
- +===== Tech Levels ===== 
 +Resource consumption is in [[anacreon:lexicon#kT]]/million [[anacreon:game:planets:planetary_population|population]] 
 +^Tech Level^Name^[[anacreon:game:resouces#organic_food|organic food]] consumption^[[anacreon:game:resouces#durable_goods|durable goods]] consumption^ [[anacreon:game:resources#luxury_goods|luxury goods]] consumption^[[anacreon:scenarios:FallenWorlds|% of Planets Fated (Fallen Worlds)]]^ 
 +|1|pre-industrial|| 
 +|2|industrial|| 
 +|3|atomic|| 
 +|4|digital|| 
 +|5|spacefaring|| 
 +|6|fusion|| 
 +|7|biotech|| 
 +|8|antimatter|| 
 +|9|quantum|| 
 +|10|post-industrial||
 ===== Effects that Modify Planetary Tech Level ===== ===== Effects that Modify Planetary Tech Level =====
 ==== Fated TL==== ==== Fated TL====