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gameplay:omnidirectional [2011/10/23 03:33] rpcgameplay:omnidirectional [2014/12/27 04:40] – external edit 127.0.0.1
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 +~~NOTOC~~
  
 +===== Omnidirectional =====
 +*Omnidirectional means that the ship has a weapon that is usually forward facing, but converted into a weapon that can fire at all angles and all degrees. A nice example would be the [[ships:Ranx dreadnought]], as it has a [[game:items:kiloton cannon]] that fires at you wherever you are. \\ 
 +|**WARNING**|
 +This means that playerships do not have the same type of omnidirectional weapons as NPCs have, as when the [[game:items:kiloton cannon]] is equipped, it is only forward firing.
 +====EXAMPLE====
 +{{:ships:ranx:ranx_dreadnought.png|}}
 +
 +
 +
 +
 +===== Omnidirectional Weapons =====
 +
 +The following weapons are always omnidirectional, and can be installed in the player ship.  They are useful for the slow-turning EI500, and for players who have difficulty aiming.\\ 
 +\\   
 +III
 +  * [[game:items:Omnidirectional Laser Cannon]]
 +  * [[game:items:Moskva 11 Light Turret]]
 +IV
 +  * [[game:items:Omnidirectional Turbolaser Cannon]]
 +  * [[game:items:RK15 Partisan Turret]]
 +V
 +  * [[game:items:Omnidirectional Particle Cannon]]
 +VI
 +  * [[game:items:Akan 600 Turret]]
 +VII
 +  * [[game:items:Omnidirectional Tev 9 Blaster]]
 +VIII
 +  * [[game:items:Ares Lightning Turret]]
 +  * [[game:items:Omnidirectional Thermo Cannon]]
 +IX
 +  * [[game:items:Omnidirectional Ion Blaster]]
 +X
 +  * [[game:items:IM90 Multitarget Blaster]]
gameplay/omnidirectional.txt · Last modified: 2015/05/05 03:02 by arkheias