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modding:function:objdamage

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modding:function:objdamage [2017/06/26 02:54] 0xabcdefmodding:function:objdamage [2017/06/26 03:40] (current) 0xabcdef
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   * 'absorbedByShields   * 'absorbedByShields
   * 'armorHit   * 'armorHit
-  * 'structuralHit+  * 'structuralHit (same as armorHit, but for stations)
   * 'destroyed   * 'destroyed
 +  * 'passthrough 
 +  * 'passthroughDestroyed (obj was destroyed AND the shot passed through) 
 +  * 'destroyedAbandoned (station was destroyed) 
 +  * "noDamageNoPassthrough",
  
 === Example === === Example ===
Line 51: Line 54:
 Return to [[modding:functions:]] list Return to [[modding:functions:]] list
  
 +=== References ===
 +http://forums.kronosaur.com/viewtopic.php?p=40207#p40207
modding/function/objdamage.1498445674.txt.gz · Last modified: 2017/06/26 02:54 by 0xabcdef