[[objGetDisposition Talk Page|Discuss this page]] === objGetDisposition === ^ Syntax | (objGetDisposition obj targetObj) | ^ Arguments | obj: The object you want the disposition of | ^ | targetObj: the object you want to check obj against | ^ Returns | Disposition| ^ Category | [[spaceObject functions]]| ^ Description | Checks the disposition of the first object's sovereign toward the target object's sovereign. | ====Disposition===== 'enemy 'friend 'neutral === Example === (objGetDisposition gSource gPlayership) Returns the disposition of the source to the playership. The following code is equivalent. (sovGetDisposition (objGetSovereign gSource) (objGetSovereign gPlayerShip)) Return to [[modding:function:spaceObject_functions|Space Object functions]] list Return to [[modding:functions:]] list