===== Mod: Cheat Codes ===== Author: [[http://wiki.neurohack.com/transcendence/wiki/users/sdw195|Sdw195]] \\ Awards: [[http://www.neurohack.com/transcendence/forums/viewtopic.php?f=27&t=4649|Mod of the Month November 2011]] \\ Link: [[http://xelerus.de/index.php?s=mod&id=1009|Cheat Codes]] \\ Community Description: \\ A nice handy mod in similar vein to [[http://xelerus.de/index.php?s=mod&id=309|DSF]], this mod is a must have for those who just need to cheat or are in a hurry to get their fleet stats up to test a new mod. \\ === Notes: === How to use: \\ Simply get the game into the [[modding/debug_console]] mode and use the cheats provided. \\ \\ **Commands** \\ ^ Function ^ What it does ^ |fltstats |Prints fleet stats | |fltrank num | Sets Fleet rank 1 2 3 4 5 6 | |fltxp num| Sets Fleet xp a number num can be 0 - 10000 | |fltmssu num|Sets Total number of successful missions num is number of successful fleet missions | |fltmsfl num|Sets Total number of failed missions num is number of failed fleet missions | |fltmsst num|Fleet Mission Status num can be 1 2 3 or blank, csc must be targeted for this to work | |bmxp|black market xp| |bmlvl|black market level| |hrests|does all the hertic missions for you| |antsts|(antsts 1) will make the antarctica friendly (antsts 2) will make it neutral (antsts 3) enemy, antarctica MUST be targeted for it to work| |easykills|1 hit kills on everything| |ua|Unlimited ammo for missile launchers| |moreammo|more ammo for missile launchers and ammo weapons ( eg smart cannon)| |trgrom|installs a Targeting rom the GalacticMap and SRSEnhancer| |shld|shield you from all attacks| |cleanslate|was that a commonwealth station you just blew up?? opps, I guess you will be needing this (works with commonwealth, black market, corp and fleet cimes) pirate!| |mny|get free moneys :D. usage (mny amount [currency]) use 'rin , 'credit or any coustom 'currency or just leave it blank for credits| |flcrime|displays fleet cirme, use (flcrime number text) to set it, (flcrime 0 nil ) to remove any crimes | |bmcrime|displays black market crime, use (bmcrime text cost) to set it, (bmcrime nil 0) to remove any crimes| |chcrime|displays corp cirme, use (chcrime number text) to set it, (chcrime 0 nil ) to remove any crimes| |cwcrime|displays commonwealth crimes, use (cwcrime num text record) to set it, (cwcrime 0 nil 0) to remove any crimes| |mlthelp2|rank and mission status info| |mltstats|Prints militia stats| |mltrank num|Sets militia rank num can be -1 1 2 3 | |mltmssu num|Sets Total number of successful missions num is number of successful militia missions| |mltmsfl num|Sets Total number of failed missions num is number of failed militia missions| |mltmsst num|militia Mission Status num can be 1 2 3 or blank, fortress must be targeted for this to work| |fuel|unlimited fuel| |wman|make the targeted ship your wingman| |HALP| what you need, when you need it, (halp [number] [number2] ) toggle on/off 99 max, ships: 1 deimos 2 aquilla 3 ranx dred 4 phobos 5 worldship 6 sentinel nil britannia| |domxp|(domxp [num]) adds [num] your domina xp, if used without a number, it displays domina level and xp data| |domlvl|(domlvl [num]) sets your domina level, only usage is when wanting to lower ones level, as domxp automatically raises levels when xp is modified| |dompower|toggle on/off gives you almost unlimited domina powers| |domatt|(domatt [Number]) adds to the sisters Attitude towards you (only use if you know what your doing)| |timestop|(timestop) toggles on/off stops time for everything but you| |gate2|(gate2 ["name"]) use (gate2) for more info| ^ New to V.80 ^ ^ |Install|lists items in hold that are installable, use (install ##) to remove them| |remove|lists items installed that are removeable, use (remove ##) to remove them| |armor|lists armor in hold that are installable, use (armor ##) to install them, Will replace all armor, and spawn extra pieces if needed| |perma| gives you perma life, your shield and armor will take damage, but you wont ever die, your results may differ| |F| (F number [code] ) getting tired of typing long command, well now you can save them, eg (f 1 (shld)) to save it, and (f 1) to toggle shld, will work across ALL saves| ^ New to V.85 ^ ^ |Fint| (Fint (code) ) on game start run command, eg (fint (shld)) to save it, And when ever you start a new game you will start with shields loaded| |FSint| (FSint (code) ) on gate in run command, eg (fsint (findwaldo)) to save it, And when ever you gate to a system, it will be mapped| |playerdrones| (playerdrones ) create a drone from the popular mod by pm (playerdrones "name") to list all with that name, then (playerdrones id) to create and switch to it| |restore|restores you armor, heals your shield and refules your ship, fixes Paralysis and display, if a ship is targeted, it will repair all armor on it| |mapunv|maps the universe| **Fishinspace** codes, (a huge thank you to him) ^**miscmds2**^ ^ |more|(more "[Name of Item]"), adds items to your cargo hold by name| |warp| (warp [Optional: Number]), Type (warp) to retrieve a list of possible destinations. Each destination has a number. To list enemy stations, use (warp 'E)| |findwaldo|(findwaldo), maps all stations in current system| |fort| (fort "[Name of station]" ) lists stations with that name, use (fort ##) to spawn them| ^**fishyfleet**^ ^ |ace|(ace [Ship Choice] [Optional: Number]) To learn how to use, simply type "(ace)" with no parameters, and instructions will appear in the debug screen| |aid|(aid [Optional: Fleet Choice] [Optional: New Escort-Fleet Name] [Optional: Perimeter Size]) Assigns an (ace) fleet to escort a targeted ship. Check (ace) or (aid) for more info| |hire|(hire [Optional: Number]), Assigns a selected ship as a wingman. If [Number] is specified, (hire) will instead clone that many of the targeted ship and assign the clones as wingmen..| |mule|(mule [Number] [Optional: Mule Type]) Creates however many regular mules are specified in [Number]. There is only one optional [Mule Type] 1 = A super tough mule| |stash|(stash [Number]), [Number] is the index of the mule to retrieve|