====== Era 3 Resource Tables ====== \\ Individual properties (e.g., WU Cost) are explained in the [[anacreon:lexicon]]. Trl = Trillum, Hex = Hexacarbide, Chr = Chronimium, Aet = Aetherium, Cht = Chtholon. Masses are in kilotons. Structures in //italics// are present in game resources but not implemented. SCI WU costs assume "major" deposits of raw materials. These values are accurate as of the [[https://forums.kronosaur.com/viewtopic.php?f=48&t=8115|Era 3.9 update]]. \\ ===== Consumer Goods ===== ^Resource Name^Min TL^Half- Life^WU Cost^Trl^Hex^Chr^Aet^Cht^SCI WU cost^Mass^Structure^Comments^ |organic food|1|0.1|0.04| | | | | |0.04|1|consumer goods autofac, //agricultural complex//|earthlike, ocean, desert, empyreal worlds have lower WU cost| |durable goods|4|3|0.1|0.04| | | | |.14|1|consumer goods autofac, //durable goods industry//| | |luxuries|7|0.5|1.5|0.1| | | | |1.6|1|consumer goods autofac, //luxury goods autofac//| | ===== Raw Materials ===== Raw material WU cost is affected by [[anacreon:game:deposits|deposit abundance]]. ^Resource Name^Min TL^Half- Life^WU Cost^Trl^Hex^Chr^Aet^Cht^SCI WU cost^Mass^Structure^Comments^ |trillum|3|20|1| | | | | |1|1|trillum extractor| | |hexacarbide|4| |9|1| | | | |10|1|hexacarbide foundry|does not undergo attrition| |chronimium|7|1|23|2| | | | |25|1|chronimium refinery| | |aetherium|5|10|5| | | | | |5|1|aetherium processor|world types with aetherium only occur in nebulae| |chtholon|7|20|12| | | |2| |22|1|chtholon extractor|planets with chtholon only occur in nebulae| ===== Life Support ===== ^Resource Name^Min TL^Half- Life^WU Cost^Trl^Hex^Chr^Aet^Cht^SCI WU cost^Mass^Structure^Comments^ |air filters|2|1|0.05| | | | | |0.05|1|air processor, domed city, sealed arcology| | |life support supplies|3|0.3|0.08|0.01| | | | |0.09|1|life support system, pressurized habitat, domed city, sealed arcology| | |radiation meds|3|0.3|0.08|0.01| | | | |0.09|1|radiation clinic, habitat city, shielded city, shielded arcology| | |radiation shielding|3|5|0.06|0.01| | | | |0.07|1|flare shelter, habitat city, shielded city, shielded arcology| | ===== Infantry Equipment ===== ^Resource Name^Min TL^Half- Life^WU Cost^Trl^Hex^Chr^Aet^Cht^SCI WU cost^Mass^Structure^Comments^ |light armored vehicle|5|10|400|1|10| | | |501|10|infantry autofac| | |exoarmor|7|10|6500|5|10|10| | |6855|2.5|infantry autofac| |