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anacreon:game:conquest

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anacreon:game:conquest [2018/05/16 20:54] – created wtvd0anacreon:game:conquest [2018/05/17 18:07] wtvd0
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 If a [[anacreon:game:designation#sector_capital|sector capital]] is conquered or [[anacreon:game:secession|secedes]], multiple planets within 250 [[anacreon:lexicon#LY]] will instantly defect, joining the conquering empire without having to be invaded. It does not seem to be easy to predict which planets will defect. All [[anacreon:game:units]] of the attacked empire that are in [[anacreon:game:movement|fleets]] at, or stationed on, a defecting world get transferred to the attacker. This can radically affect the balance of a war If a [[anacreon:game:designation#sector_capital|sector capital]] is conquered or [[anacreon:game:secession|secedes]], multiple planets within 250 [[anacreon:lexicon#LY]] will instantly defect, joining the conquering empire without having to be invaded. It does not seem to be easy to predict which planets will defect. All [[anacreon:game:units]] of the attacked empire that are in [[anacreon:game:movement|fleets]] at, or stationed on, a defecting world get transferred to the attacker. This can radically affect the balance of a war
 ===== Independence ===== ===== Independence =====
-If rebels win a [[anacreon:game:revolt]], they declare independence from the empire. The world becomes an [[anacreon:game:empires:independent]] [[anacreon:game:designation#autonomous]] world.+If rebels win a planetary [[anacreon:game:civil_war|civil war]], the planet will declare independence from the empire. The world becomes an [[anacreon:game:empires:independent]] [[anacreon:game:designation#autonomous]] world.
anacreon/game/conquest.txt · Last modified: 2018/05/17 18:07 by wtvd0