====== Empires ====== Empires, also known as "sovereigns", are the individual participants in an Anacreon game; most represent an individual human player. An empire controls one or more [[anacreon:game:planets]] which are allowed to engage in [[anacreon:game:trade]] with one another. All [[anacreon:game:units]] and [[anacreon:game:resources]] produced by a planet in an empire belong to that empire. An empire has a single [[anacreon:game:doctrine]] and a single [[anacreon:game:designation#imperial_capital|imperial capital]] which is its most important planet. ===== Player Empires ===== Most empires in the game are under the control of a human player. Human players can send text [[anacreon:messages]] to one another. ==== Creation of Player Empires==== Only one empire is allowed per game per [[https://multiverse.kronosaur.com/|Kronosaur Multiverse account]]. It is permissible to join multiple games simultaneously, but you will have a different empire in each game. ==== Destruction of Player Empires ==== A player empire is destroyed when the last [[anacreon:game:designation#imperial_capital|capital]] is [[anacreon:game:conquest|conquered]], if the player clicks the "Abdicate" button on the "Empire" tab, or if the player does not log into the game for 30 [[anacreon:game:time#cycle|cycles]]. When an empire is destroyed, all of its [[anacreon:game:planets]] become [[anacreon:game:empires#independent]] and [[anacreon:game:designation#autonomous|autonomous]]. These planets retain all [[anacreon:game:units]] and [[anacreon:game:planets#stockpiles|resource stockpiles]]. All [[anacreon:game:trade|trade routes]] are destroyed and planets will begin to slowly revert to their [[anacreon:game:planets#fated_tl|fated tech level]]. ===== NPE Empires ===== NPE [[anacreon:game:empires]] are present in some [[anacreon:game:scenarios]]. These empires are not controlled by any player. ==== Mesophon Traders Union ==== Mesophon is a [[anacreon:game:doctrine#trade_&_enterprise|Trade & Enterprise]] empire. In the [[anacreon:game:scenarios:FallenWorlds|Fallen Worlds]] scenario, Mesophon has [[anacreon:game:designation#sector_capital|sector capitals]] and [[anacreon:game:designation#trading_hub|trading hubs]] distributed across the galaxy. === Trading with Mesophon === == Trade route == Player [[anacreon:game:doctrine#trade_&_enterprise|Trade & Enterprise]] empires can establish [[anacreon:game:trade#trade_with_mesophon|trade routes to Mesophon worlds]]. These allow the player to sell [[anacreon:game:resources]] in exchange for [[anacreon:aes]]. == Sale from fleets == Any player can sell [[anacreon:game:resources]] and [[anacreon:game:units#ships]] by moving a [[anacreon:game:movement|fleet]] to a Mesophon world, selecting the fleet, and clicking the "Sell" button. The player then chooses which [[anacreon:game:resources]] and [[anacreon:game:units#ships]] they wish to sell. === Purchasing from Mesophon === Any player with sufficient [[anacreon:aes]] can purchase fleets of any type of ships from a Mesophon world. This is achieved by moving any fleet to a Mesophon world and clicking the "Buy" button. Mesophon does not sell resources or [[anacreon:game:units#ground_units|ground units]]. === Mesophon activity === Mesophon should never do anything, since there is no AI controlling it. Some players reported seeing Mesophon fleets moving around and conquering worlds in [[anacreon:game:games:FallenWorldsEra3|Fallen Worlds Era 3]]. Players speculated that these were under the control of the developer, George Moromisato, who may have been testing elements of the game. ==== Warlord Empires ==== These are small NPC [[anacreon:game:doctrine#fire_&_movement|Fire & Movement]] empires, present at game start. They will never do anything, since there is no AI controlling them. ===== Independent Planets ===== Independent planets are not under the control of any empire. Any player can [[anacreon:game:combat#invasion|invade]] them without risk or penalty.