Differences
This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revision |
anacreon:game:trade [2018/05/16 19:52] – wtvd0 | anacreon:game:trade [2018/05/22 18:40] (current) – [Creation] wtvd0 |
---|
====== Trade ====== | ====== Trade ====== |
Trade is the exchange of resources between [[anacreon:game:planets]] in an [[anacreon:game:empires|empire]], or (less commonly) between an empire and the [[anacreon:game:empires:Mesophon]] Traders Union NPC empire. Player empires cannot engage in trade with other player empires. | Trade is the exchange of resources between [[anacreon:game:planets]] in an [[anacreon:game:empires|empire]], or (less commonly) between an empire and the [[anacreon:game:empires:Mesophon|Mesophon Traders Union]] NPC empire. Player empires cannot engage in trade with other player empires. |
| |
Trade is important because planet's total [[anacreon:game:labor]] pool is reduced if they are distributing labor between multiple [[anacreon:game:structures]]. Planets generate the most labor when they are dedicating most or all of their labor to a single structure. A robust trade network allows all planets' resource needs to be met without having to operate multiple autofac and raw material structures on every planet, which would reduce total labor output. | Trade is important because planet's total [[anacreon:game:labor]] pool is reduced if they are distributing labor between multiple [[anacreon:game:structures]]. Planets generate the most labor when they are dedicating most or all of their labor to a single structure. A robust trade network allows all planets' resource needs to be met without having to operate multiple autofac and raw material structures on every planet, which would reduce total labor output. |
| |
==== Creation ==== | ==== Creation ==== |
A one-way trade route is established with the "import from" button on a planet and selecting another planet within range. If this process is repeated on the target planet, the trade route will be two-way and the planets will attempt to import one anothers' resources if they are able. | A one-way trade route is established with the "import from" button on a planet's [[anacreon:client:Overview]] or [[anacreon:client:Structures]] tab and selecting another planet within range. If this process is repeated on the target planet, the trade route will be two-way and the planets will attempt to import one anothers' resources if they are able. |
==== Mechanics ==== | ==== Mechanics ==== |
The default range for a trade route is 100 [[anacreon:lexicon#LY]]. The [[anacreon:game:structures#spaceport]] structure, available at [[anacreon:game:tech_level|TL]] 5, increases this range to 200 LY. The spaceport structure does not consume resources or labor. | The default range for a trade route is 100 [[anacreon:lexicon#LY]]. The [[anacreon:game:structures#spaceport]] structure, available at [[anacreon:game:tech_level|TL]] 5, increases this range to 200 LY. The spaceport structure does not consume resources or labor. |