====== Transportation and Cargo ====== [[anacreon:game:Resources]] and [[anacreon:game:units#ground_units|ground units]] can be moved between planets in transport [[anacreon:game:units#ships]]. The primary method for moving resources is [[anacreon:game:trade#trade_routes|trade routes]], which do not require transports. However, trade routes have a maximum range of 200 [[anacreon:lexicon#LY]] and will not move [[anacreon:game:units#ground_units|ground units]]. ===== Mechanics ===== [[anacreon:game:Resources]] and [[anacreon:game:units#ground_units|ground units]] can moved between an existing fleet and a planet with the [[anacreon:client:transfer]] interface, or included in a new fleet generated with the [[anacreon:client:deploy]] interface. Both the planet and the fleet must belong to your empire for this to work. ===== Transports ===== The two transport ships currently in the game are both [[anacreon:game:units#jumptransports]] and require [[anacreon:game:movement#jump_beacons|jump beacon]] coverage to move at full speed. They can perform transportation beyond beacon range if they are part of a [[anacreon:game:movement#mixed_fleet_movement|mixed fleet]]. Both classes of transports have a per-unit cargo capacity of 20 [[anacreon:lexicon#kt]]. If an carried unit or resource has a mass >20 kt, it will be split between multiple transports. Cargo continues to undergo attrition within transports and when transports are lost to attrition any cargo they carry will also be lost.