^ ^ {{:icons:mineicon.jpg|}} | ^ Name | CRM500 Running Man mine | ^ UNID | &itTrackingMine | ^ Level | VIII | ^ Base value | 500 | ^ Mass | 150 Kg | ^ Frequency | uncommon | ^ Damage | thermo:3d12 (3-36) WMD6; | ^ Fire rate | 25 (2/second) | ^ Power use | 30 (3MW) | ^ Lifetime | 2400 | ^ Speed | 10 | ^ Acceleration factor | 60 | ^ Maneuverability | 2 | ^ Hitpoints | 20 | ^ Launcher | [[nami_mine_launcher|NAMI mine launcher]] | ^ Fragment: Missiles 6d12 (6-72) ^^ ^ Damage | thermo:2d12 (2-24) WMD6; | ^ Lifetime | 8 | ^ Speed | 40-60 | ==== Game Description ==== "The CRM500 is a tracking thermonuclear mine deployed by the NAMI mine launcher." ==== Community Description ==== When the [[crm100_fatboy_mine|Fatboy]] isn't doing it for you, try tracking the enemy with this powerful mine. With a high number of Thermo fragments and 20 times the life of other missiles, the running man mine will send your foes running for cover - except with great WMD power, not even stations are good places to hide.