~~NOTOC~~ ^ ^ {{icons:barrelicon.jpg}} ^ ^ Name | barrel of reactive armor coating | ^ UNID | &itReactiveArmorCoating; | ^ Level | I | ^ Base Value | 60 | ^ Mass | 1000 (1 ton) | ^ Frequency | uncommon | ^ Blinding Damage Adjust | 0 | ^ Device Damage Adjust | 0 | ^ EMP Damage Adjust | 0 | ^ Causes Shield Interference | false | ^ Enhance HP | false | ====Game Description==== "This coating reacts when hit by kinetic or chemical explosives and produces an opposite reaction that protect the underlying armor and hull." =====Performance Matrix===== ^ Damage Type | Laser | Kinetic | Particle | Blast | Ion | Thermo | Positron | Plasma | Antimatter | Nano | Graviton | Singularity | Dark Acid | Dark Steel | Dark Lightning | Dark Fire ^ ^ Adds Resistance (%) | +0 | +50 | +0 | +75 | +0 | +0 | +0 | +0 | +0 | +0 | +0 | +0 | +0 | +0 | +0 | +0 |