Discuss this page on this page's [[Event functions Talk Page|Talk Page]]. * EVENT RELATED FUNCTIONS: * (msnAddRecurringTimerEvent missionObj interval event) * (msnAddTimerEvent missionObj delay event) * (msnCancelTimerEvent missionObj event) -> True/Nil * (msnFireEvent missionObj event [data]) -> result of event * (msnRegisterForEvents missionObj obj) * (objFireEvent obj event [data]) -> result of event * (objFireItemEvent obj item event [data]) -> result of event * (objFireOverlayEvent obj overlayID event [data]) -> result of event * (objGetEventHandler obj) -> unid or Nil * (objRegisterForEvents target obj) * (objRegisterForSystemEvents target range) * (objSetEventHandler obj unid) -> True/Nil * (objUnregisterForEvents target obj) * (objUnregisterForSystemEvents target) * (plyGetKeyEventStat player stat nodeID typeCriteria) -> value * (staClearFireReconEvent station) * (staSetFireReconEvent station) * (sysAddEncounterEvent delay target encounterID gate) * (sysAddEncounterEventAtDist delay target encounterID distance) * (sysAddObjRecurringTimerEvent interval obj event) * (sysAddObjTimerEvent delay obj event) * (sysAddTypeRecurringTimerEvent interval type event) * (sysAddTypeTimerEvent delay type event) * (sysCancelTimerEvent obj event) -> True/Nil * (sysCancelTypeTimerEvent type event) -> True/Nil * (sysCreateShip unid pos sovereignID [eventHandler]) -> ship * (sysCreateStation unid pos [eventHandler]) -> obj * (typFireEvent unid event [data]) -> result of event * (typFireObjEvent unid obj event) -> result of event * (typHasEvent unid event) -> True/Nil [[modding:function:event_functions]]. Return to [[:Functions|functions list]]