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Syntax | (itmCreate itemUNID count) → item |
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Arguments | itemUNID: The UNID of the item you want to create. |
count: The amount of items you want to create. | |
Returns | item: An itemStruct of the items you created. |
Category | create, item, UNID |
Description | Creates `count' amount of items with the given `itemUNID' and returns a itemStruct representing all the items created. |
Very useful function allowing the creation of any item you feel like in code.
(itmGetName (itmCreate 0x4001 1) 0)
Returns the string segment of light titanium armor.
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