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itmCreateRandom

See itmCreateRandom at Xelerus

Syntax (itmCreateRandom criteria levelDistribution) → item
Arguments criteria: A string representing the criteria of the item you want to create.
levelDistribution: A formatted string specifying what rarity of items will appear at what level.
Returns item: A itemStruct representing the randomly picked item.
Category create, item, random
Description Creates a random item matching the criteria and the string.

Useful for creating a item at random.

Example

(itmGetName (itmCreateRandom "s" "----- --c--"))

Returns the name of a random shield of level 8.

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