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See itmGetDamageType at Xelerus
Syntax | (itmGetDamageType item) → damage type |
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Arguments | item: The itemStruct of the item you want to get the damage type of. |
Returns | The number of the items damage type if it is a weapon. Nil otherwise. |
Category | item, damage |
Description | Returns the items damage type as a number. See here for a list of damage types http://wiki.neurohack.com/transcendence/wiki/functionlegend#damage_types |
(itmGetDamageType (itmCreate 0x400f 3))
Returns the number 2. Return to Functions list