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Syntax | (itmIsDamaged item) → True/Nil |
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Arguments | item: The itemStruct of the item you want to check for damage. |
Returns | boolean: True if the item is damaged, Nil otherwise. |
Category | condition query, item, damage |
Description | Returns whether the item is damaged or not. |
(itmIsDamaged (itmCreate 0x4001 3))
Returns Nil. (well of course new items will not be damaged) Return to Functions list