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Syntax | (itmSetCharges item charges) → item |
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Arguments | item: the item whose charges you want to change |
charges: the amount of charges you want to make the item have | |
Returns | a new item, with the charges set. This item contains all other attributes of the original item |
Category | 0.99, item |
Description | Some items in game use charges to keep track of a certain value. This function can be used to set that value. |
How to double the charges on Blue Credit Chip:
(block (creditChip charges) (setq creditChip (itmCreate &itCashCardBlue; 1)) (setq charges (itmGetCharges creditChip)) (setq creditChip (itmSetCharges creditChip (multiply charges 2))) )
This returns a new creditChip with double the amount of charges Return to Functions list