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itmSetDamaged

See itmSetDamaged at Xelerus

Syntax (itmSetDamaged itemStruct [boolean]) → itemStruct
Arguments itemStruct: The item you want to create a damaged or undamaged version of.
boolean: An optional argument that if true makes the returned item damaged and if not makes it undamaged.
Returns itemStruct: The created item. Will be the same as the original item except will be damaged or not depending on the boolean.
Category 0.99, item, repair & damage
Description Creates a new item that is a copy of the passed in item except whether or not it is damaged. That is determined by the passed in boolean.

Example

TODO

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