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Syntax | (msnSetUnavailable missionObj) |
---|---|
Arguments | missionObj: The mission object to make unavailable. |
Returns | |
Category | mission functions |
Description | Starts the mission without the player, running the <OnCreate> event on the mission object |
(msnSetUnavailable gSource)
Sets the mission object to unavailable and calls its <OnCreate> event. This can only be called if a mission is open, and prevents the player from accepting it.