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objAccelerate

Syntax (objAccelerate obj angle thrust [ticks])
Arguments obj: The object to accelerate
angle: Angle (direction) to accelerate; 0 is to the right
thrust: power of thrust
[ticks]: Duration, in ticks, that the acceleration lasts
Returns velVector; Velocity/vector
Category spaceObject functions
Description Accelerates a spaceObject in the given direction with the given thrust for the given duration, in ticks.

Example

 (objAccelerate gPlayership 0 300 30) 

Accelerates the playership to the right with a thrust of 300 for one second.

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