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Syntax | (objAddOverlay obj overlayType [lifetime]) → overlayID |
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(objAddOverlay obj overlayType pos rotation [lifetime]) → overlayID | |
Arguments | obj: The space object to add the overlay on |
overlayType: the overlay type to add to the space object | |
pos: Optional field. Position of the overlay | |
rotation: Optional field. Rotation of the overlay. | |
[lifetime]: Optional field. Lifetime, in ticks, the overlay is on the ship for. | |
Returns | A pointer to the created overlay |
Category | spaceObject functions |
Description | Adds an overlay to a spaceObject. |
(objAddOverlay gSource &sfSustain; 500)
Adds the Sustain overlay to the source for 500 ticks.
(objAddOverlay gSource &sfSustain; 50 0 )
Adds the Sustain overlay 50 pixels starboard to the source object.
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