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objAddSubordinate

See objAddSubordinate at Xelerus

Syntax (objAddSubordinate obj subordinate) → True/Nil
Arguments obj: The spaceObject that you want to add the subordinate too.
subordinate: The ship that you want to make subordinate to the `obj'.
Returns boolean: True if successful, Nil otherwise (like if the spaceObject is destroyed).
Category ship, spaceobject
Description Makes the ship a subordinate to the space object.

Example

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