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[[http://ministry.kronosaur.com/record.hexm?id=66822|From API 34 on Ministry]]
=== objCalcBestTarget ===
^ Syntax | (objCalcBestTarget obj [objList]) |
^ Arguments | obj: The object to calculate the target for |
^ | [objList]: A list of objects to check |
^ Returns | With one argument, returns the nearest visible target (non-friendly) to obj. With a list, returns the nearest visible target in the list. Returns nil if unsuccessful. |
^ Category | [[spaceObject functions]]|
^ Description | Useful for finding the nearest target to an object, or if an object/order giver is closer and therefore a better target. |
=== Example ===
(objCalcBestTarget gSource)
Finds the nearest visible target to the source object.
(objCalcBestTarget gSource (list aOrderGiver aAttacker))
Finds the nearest visible target between an attacker and subordinates, eg. a player or their auton, to gSource.
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