Discuss this page on this pages [[objClearIdentified Talk Page|TalkPage]] === objClearIdentified === ^ Syntax | (objClearIdentified obj) | ^ Arguments | obj: The object to unidentify | ^ Returns | True if successful, Nil otherwise| ^ Category | [[spaceObject functions]]| ^ Description | Makes the spaceObject unknown to the player. Could be useful for hiding the position of character ships after identifying them. | === Example === (objclearidentified (@(sysfindobject gPlayership "TN")0)) Unidentified the closest structure-scale station to the playership. Return to [[modding:function:spaceObject_functions|Space Object functions]] list Return to [[modding:functions:]] list