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| Syntax | (objClearIdentified obj) |
|---|---|
| Arguments | obj: The object to unidentify |
| Returns | True if successful, Nil otherwise |
| Category | spaceObject functions |
| Description | Makes the spaceObject unknown to the player. Could be useful for hiding the position of character ships after identifying them. |
(objclearidentified (@(sysfindobject gPlayership "TN")0))
Unidentified the closest structure-scale station to the playership.
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