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Syntax | (objFireOverlayEvent obj overlayID event [data]) |
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Arguments | obj: The object to fire the event |
overlayID: ID of the overlay to fire the event on | |
event: The named event to fire on the overlay | |
[data]: (optional) arbitrary data to pass on to the event | |
Returns | Result of event |
Category | spaceObject functions |
Description | Immediately fires an event on an overlay from an object. |
(objFireOverlayEvent gPlayerShip theOverlay 'Success)
Fires the named event <Success> on the overlay. Useful for cases where certain actions on an overlay should have events attached, like removing the overlay.
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