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| Syntax | (objGetLevel obj) → level |
|---|---|
| Arguments | obj: The spaceObject you want to get the level of |
| Returns | level: an integer representing the level of the object |
| Category | spaceobject |
| Description | easy to use function to get the level of an object in the current system |
(objGetLevel (objGetTarget gPlayerShip))
Returns the level of the player current target Return to Functions list