Discuss this page on this pages [[obGetProperty Talk Page|TalkPage]] === obGetProperty === ^ Syntax | (objGetProperty obj property) | ^ Arguments | obj: The space object to check the property on | ^ | property: The property to retrieve | ^ Returns | Value | ^ Category | [[spaceObject functions]]| ^ Description | Retrieves a property from a space object. Functionally the same as [[modding:function:typGetProperty]], but saves you from getting the object's UNID first. | === Properties === All objects 'ascended 'category 'cyberDefenseLevel 'dockingPorts 'hasDockingPorts 'id 'known 'mass 'paintLayer 'playerMissionsGiven 'scale 'underAttack == Ships == 'alwaysLeaveWreck 'availableDeviceSlots 'availableNonWeaponSlots 'availableWeaponSlots 'blindingImmune 'character 'characterClass 'commsKey 'deviceDamageImmune 'deviceDisruptImmune 'disintegrationImmune 'dockedAtID 'dockingEnabled 'EMPImmune 'interiorHP 'maxInteriorHP 'operatingSpeed 'playerWingman 'radiationImmune 'rotation 'selectedLauncher 'selectedMissile 'selectedWeapon 'shatterImmune == Stations == 'abandoned 'angry 'barrier 'currency 'destNodeID 'destStargateID 'dockingPortCount 'hp 'ignoreFriendlyFire 'immutable 'installArmorMaxLevel 'installDeviceMaxLevel 'maxHP 'maxStructuralHP 'openDockingPortCount 'orbit 'parallax 'playerBlacklisted 'refuelMaxLevel 'removeDeviceMaxLevel 'repairArmorMaxLevel 'shipConstructionEnabled 'shipReinforcementEnabled 'stargateID 'structuralHP == Missiles == 'lifeLeft 'rotation 'sourceObj 'target NOTE: All type properties (accessed via [[typGetProperty]]) are also valid object properties. === Example === (objGetProperty gPlayership 'mass) Returns the mass of the playership. Return to [[modding:function:spaceObject_functions|Space Object functions]] list Return to [[modding:functions:]] list