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=== objIncData ===
See [[http://xelerus.de/index.php?s=functions&function=114|objIncData at Xelerus]]
^ Syntax | (objIncData spaceObject string [number]) |
^ Arguments | spaceObject: The space object you want to alter a numerical data in. |
^ | string: The name of the data you want to alter. |
^ | [number]: The amount you want to add to the data. If this value is left out, then the value 1 is automatically used. |
^ Returns | condition: True if successful. |
^ Category | [[data]], [[spaceobject]] |
^ Description | Adds the number to the data in the space object named by the string. |
=== Example ===
(objIncData gPlayerShip "rins" 100)
Adds 100 rins to the player.
(objIncData gPlayerShip "rins")
Add 1 rin to the player.
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