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Syntax | (objIsAbandoned spaceObject) |
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Arguments | spaceObject: The space object you want to see if it is abandoned. |
Returns | condition: True if the space object is abandoned. Nil otherwise. |
Category | condition query, spaceobject |
Description | Checks to see if the space object is abandoned. (ie has been destroyed) |
(objIsAbandoned gplayership)
Returns Nil. No time will the player ship be abandoned until the game is over.
(objIsAbandoned Nil)
returns True–useful when a station has been destroyed (from 0.99) Return to Functions list