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objIsEnemy

See objIsEnemy at Xelerus

Syntax (objIsEnemy spaceObject spaceObject)
Arguments spaceObject: The space object you want to find enemy of.
spaceObject: The space object you want to see if is an enemy of the first space object.
Returns condition: True if the space objects are enemies. Nil otherwise.
Category 0.99, condition query, spaceobject
Description Returns True if the space objects are enemies.

Example

(objIsEnemy gplayership)

Returns Nil. (the player isn't there own enemy).

 (objIsEnemy gPlayerShip target) 

Assume target is a variable that points to a Charon Pirate Gunship. Returns True. Return to Functions list