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| Syntax | (objJumpTo spaceObject vector) |
|---|---|
| Arguments | spaceObject: The space object you want to move. |
| vector: Where you want to move the space object to. | |
| Returns | condition: True if successful. |
| Category | spaceobject |
| Description | Moves the space object to the vector position with a gating animation. |
(objJumpTo gplayership (sysVectorPolarOffset gplayership (shpGetDirection gplayership) 500))
Moves the player ship 500 forward with an gating animation. Return to Functions list