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Syntax | (objRepairArmor spaceObject number [number]) |
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Arguments | spaceObject: The space object you want to repair some armor of. |
number: Where on the space object you want to repair the armor on. | |
[number]: The optional number of the amount you want to repair. If not given repairs for full. | |
Returns | condition: True if successful. |
Category | armor, damage, spaceobject |
Description | Repairs the armor at the given spot for other optionally given amount. |