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See objSetSovereign at Xelerus
Syntax | (objSetSovereign spaceObject number) |
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Arguments | spaceObject: The space object that you want to change the sovereign of. |
number: The UNID of the sovereign you want to set the space objects sovereign to. | |
Returns | condition: True if successful. |
Category | ai, spaceObject |
Description | Sets the space object's sovereign to the sovereign referenced by the UNID. |
Helpful function that allows you to change the ai of the space objects.
(objSetSovereign gSource &svIndependent;)
Sets the calling space object's sovereign to svIndependent. (basically friendly independent merchant)
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