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shpFixBlindness

See shpFixBlindness at Xelerus

Syntax (shpFixBlindness ship [noMessage])
Arguments ship: The ship that you want to fix the visual display.
[noMessage]: If True will disable the message the player gets when the function is used.
Returns condition: True is successful.
Category damage, ship
Description Fixes the visual display of the ship.

Example

(shpFixBlindness gplayership true)

Fixes the visual display of the player ship without the message.

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