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See shpFixBlindness at Xelerus
| Syntax | (shpFixBlindness ship [noMessage]) |
|---|---|
| Arguments | ship: The ship that you want to fix the visual display. |
| [noMessage]: If True will disable the message the player gets when the function is used. | |
| Returns | condition: True is successful. |
| Category | damage, ship |
| Description | Fixes the visual display of the ship. |
(shpFixBlindness gplayership true)
Fixes the visual display of the player ship without the message.
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