Discuss this page on this pages [[sysAddObjRecurringTimerEvent Talk Page|TalkPage]] === sysAddObjRecurringTimerEvent === See [[http://xelerus.de/index.php?s=functions&function=236|sysAddObjRecurringTimerEvent at Xelerus]] ^ Syntax | (sysAddObjRecurringTimerEvent number spaceObject string) | ^ Arguments | number: The ticks between each of the timed events. | ^ | spaceObject: The space object that will be calling the events. | ^ | string: The name of the event. | ^ Returns | condition: True if successful, Nil otherwise. | ^ Category | [[event]], [[system]], [[time]] | ^ Description | Makes an event be called on a space object every so often. | === Example === (sysAddObjRecurringTimerEvent 100 gplayership "Success") Calls the event called Success on the player ship every 100 ticks. Return to [[:Functions]] list