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Syntax | (sysVectorAngle vector) |
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Arguments | vector: The vector you want to find the angle of with respect to the origin of the system. |
Returns | number: The angle in degrees with respect to the origin of the system. |
Category | 0.99, vector operator |
Description | Finds and returns the angle of the given vector. |
(sysVectorAngle (objGetPos gplayership))
Returns the angle of the player ship with respect to the origin of the system. Return to Functions list