=====Overview===== An AutoDefenseDevice is a miscellaneous device, acting as a weapon that fires without the player's control. It is often used for missile defense. =====Attributes===== **rechargeTime=** DEPRECATED: Replaced by **fireRate** **fireRate=** The time in 1/60 sec between shots. Defaults to 15. **weapon=** The UNID of the weapon that this device uses. **interceptRange=** Controls the maximum range in light-seconds in which this device can fire at targets. Defaults to 10. **targetCriteria=** Controls what objects this device can fire at. See the [[legend]]. **target=** If **targetCriteria** is not defined, then this is used instead. Can only be set to "missiles".