modding:xml:overlaytype
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modding:xml:overlaytype [2013/05/31 04:03] – gpm | modding:xml:overlaytype [2017/01/21 07:10] (current) – Attributes 0xabcdef | ||
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=====Basic Attributes===== | =====Basic Attributes===== | ||
**UNID=** The [[UNID]] of this type. | **UNID=** The [[UNID]] of this type. | ||
+ | |||
+ | **disarm=** The object will be unable to fire its weapons if this is " | ||
+ | |||
+ | **paralyze=** The object will be unable to thrust or rotate if this is " | ||
+ | |||
+ | **spin=** The object will turn clockwise at a fixed rate if this is true. | ||
+ | |||
+ | **drag=** This is the percentage that the object' | ||
+ | |||
+ | **absorbAdj=** Specifies the percentages of damage taken that this overlay will absorb for each damage type. For instance, " | ||
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+ | **weaponSuppress=** Specifies the damage types that this overlay will prevent the user from firing. " | ||
===== Events ===== | ===== Events ===== | ||
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===< | ===< | ||
- | The object that the overlay is on was destroyed. | + | The object that the overlay is on was destroyed. |
* **gSource** is the object on which the item was installed. | * **gSource** is the object on which the item was installed. |
modding/xml/overlaytype.1369973022.txt.gz · Last modified: 2014/12/27 04:40 (external edit)