User Tools

Site Tools


modding:xml:spaceobject

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
Last revisionBoth sides next revision
modding:xml:spaceobject [2017/02/14 02:05] – Summary 0xabcdefmodding:xml:spaceobject [2017/02/20 02:54] – [Properties] 0xabcdef
Line 269: Line 269:
 //Inherits [[DesignType]] fields// //Inherits [[DesignType]] fields//
 =====Properties===== =====Properties=====
-  * ascended+  * ascended: If true, then this object is inactive and can be descended into the current system
   * category   * category
     * "beam"     * "beam"
Line 277: Line 277:
     * "ship"     * "ship"
     * "station"     * "station"
-  * commsKey +  * commsKey: If this object appears in the player's Communications menu, this attribute is the key that the player presses to select this object. 
-  * currency+  * currency: The UNID of the <EconomyType> that represents the currency used by this station
   * cyberDefenseLevel   * cyberDefenseLevel
   * damaged   * damaged
-  * dockingPorts+  * dockingPorts: Returns a list of structs, each with the following fields 
 +    * objID: The ID of the object currently occupying the port, if any 
 +    * pos: The position vector of the docking port 
 +    * status: Whether the port is occupied by an object or not 
 +      * "inUse" 
 +      * "empty"
   * enabled   * enabled
   * hasDockingPorts   * hasDockingPorts
   * hp   * hp
-  * id+  * id: Also returned by (objGetID object)
   * installArmorMaxLevel   * installArmorMaxLevel
   * installDeviceMaxLevel   * installDeviceMaxLevel
Line 291: Line 296:
   * installDeviceStatus   * installDeviceStatus
   * installItemStatus   * installItemStatus
-  * known+  * known: If this attribute is true and this object has a map label, then the object shows up in the System Map
   * level   * level
   * mass   * mass
Line 307: Line 312:
     * "ship"     * "ship"
     * "flotsam"     * "flotsam"
-  * underAttack +  * underAttack: True if there is at least one enemy object that with this object as its target 
-//Inherits [[DesignType]] properties+//Inherits [[DesignType]] properties//
 =====Overview===== =====Overview=====
  
modding/xml/spaceobject.txt · Last modified: 2017/03/08 04:10 by 0xabcdef