modding:xml:spaceobject
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modding:xml:spaceobject [2017/02/14 02:05] – Summary 0xabcdef | modding:xml:spaceobject [2017/02/20 02:54] – [Properties] 0xabcdef | ||
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//Inherits [[DesignType]] fields// | //Inherits [[DesignType]] fields// | ||
=====Properties===== | =====Properties===== | ||
- | * ascended | + | * ascended: If true, then this object is inactive and can be descended into the current system |
* category | * category | ||
* " | * " | ||
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* " | * " | ||
* " | * " | ||
- | * commsKey | + | * commsKey: If this object appears in the player' |
- | * currency | + | * currency: The UNID of the < |
* cyberDefenseLevel | * cyberDefenseLevel | ||
* damaged | * damaged | ||
- | * dockingPorts | + | * dockingPorts: Returns a list of structs, each with the following fields |
+ | * objID: The ID of the object currently occupying the port, if any | ||
+ | * pos: The position vector of the docking port | ||
+ | * status: Whether the port is occupied by an object or not | ||
+ | * " | ||
+ | * " | ||
* enabled | * enabled | ||
* hasDockingPorts | * hasDockingPorts | ||
* hp | * hp | ||
- | * id | + | * id: Also returned by (objGetID object) |
* installArmorMaxLevel | * installArmorMaxLevel | ||
* installDeviceMaxLevel | * installDeviceMaxLevel | ||
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* installDeviceStatus | * installDeviceStatus | ||
* installItemStatus | * installItemStatus | ||
- | * known | + | * known: If this attribute is true and this object has a map label, then the object shows up in the System Map |
* level | * level | ||
* mass | * mass | ||
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* " | * " | ||
* " | * " | ||
- | * underAttack | + | * underAttack: True if there is at least one enemy object that with this object as its target |
- | //Inherits [[DesignType]] properties | + | //Inherits [[DesignType]] properties// |
=====Overview===== | =====Overview===== | ||
modding/xml/spaceobject.txt · Last modified: 2017/03/08 04:10 by 0xabcdef