Author: Sdw195
Awards: Mod of the Month November 2011
Link: Cheat Codes
Community Description:
A nice handy mod in similar vein to DSF, this mod is a must have for those who just need to cheat or are in a hurry to get their fleet stats up to test a new mod.
How to use:
Simply get the game into the debug_console mode and use the cheats provided.
Commands
Function | What it does |
---|---|
fltstats | Prints fleet stats |
fltrank num | Sets Fleet rank 1 2 3 4 5 6 |
fltxp num | Sets Fleet xp a number num can be 0 - 10000 |
fltmssu num | Sets Total number of successful missions num is number of successful fleet missions |
fltmsfl num | Sets Total number of failed missions num is number of failed fleet missions |
fltmsst num | Fleet Mission Status num can be 1 2 3 or blank, csc must be targeted for this to work |
bmxp | black market xp |
bmlvl | black market level |
hrests | does all the hertic missions for you |
antsts | (antsts 1) will make the antarctica friendly (antsts 2) will make it neutral (antsts 3) enemy, antarctica MUST be targeted for it to work |
easykills | 1 hit kills on everything |
ua | Unlimited ammo for missile launchers |
moreammo | more ammo for missile launchers and ammo weapons ( eg smart cannon) |
trgrom | installs a Targeting rom the GalacticMap and SRSEnhancer |
shld | shield you from all attacks |
cleanslate | was that a commonwealth station you just blew up?? opps, I guess you will be needing this (works with commonwealth, black market, corp and fleet cimes) pirate! |
mny | get free moneys :D. usage (mny amount [currency]) use 'rin , 'credit or any coustom 'currency or just leave it blank for credits |
flcrime | displays fleet cirme, use (flcrime number text) to set it, (flcrime 0 nil ) to remove any crimes |
bmcrime | displays black market crime, use (bmcrime text cost) to set it, (bmcrime nil 0) to remove any crimes |
chcrime | displays corp cirme, use (chcrime number text) to set it, (chcrime 0 nil ) to remove any crimes |
cwcrime | displays commonwealth crimes, use (cwcrime num text record) to set it, (cwcrime 0 nil 0) to remove any crimes |
mlthelp2 | rank and mission status info |
mltstats | Prints militia stats |
mltrank num | Sets militia rank num can be -1 1 2 3 |
mltmssu num | Sets Total number of successful missions num is number of successful militia missions |
mltmsfl num | Sets Total number of failed missions num is number of failed militia missions |
mltmsst num | militia Mission Status num can be 1 2 3 or blank, fortress must be targeted for this to work |
fuel | unlimited fuel |
wman | make the targeted ship your wingman |
HALP | what you need, when you need it, (halp [number] [number2] ) toggle on/off 99 max, ships: 1 deimos 2 aquilla 3 ranx dred 4 phobos 5 worldship 6 sentinel nil britannia |
domxp | (domxp [num]) adds [num] your domina xp, if used without a number, it displays domina level and xp data |
domlvl | (domlvl [num]) sets your domina level, only usage is when wanting to lower ones level, as domxp automatically raises levels when xp is modified |
dompower | toggle on/off gives you almost unlimited domina powers |
domatt | (domatt [Number]) adds to the sisters Attitude towards you (only use if you know what your doing) |
timestop | (timestop) toggles on/off stops time for everything but you |
gate2 | (gate2 [“name”]) use (gate2) for more info |
New to V.80 | |
Install | lists items in hold that are installable, use (install ##) to remove them |
remove | lists items installed that are removeable, use (remove ##) to remove them |
armor | lists armor in hold that are installable, use (armor ##) to install them, Will replace all armor, and spawn extra pieces if needed |
perma | gives you perma life, your shield and armor will take damage, but you wont ever die, your results may differ |
F | (F number [code] ) getting tired of typing long command, well now you can save them, eg (f 1 (shld)) to save it, and (f 1) to toggle shld, will work across ALL saves |
New to V.85 | |
Fint | (Fint (code) ) on game start run command, eg (fint (shld)) to save it, And when ever you start a new game you will start with shields loaded |
FSint | (FSint (code) ) on gate in run command, eg (fsint (findwaldo)) to save it, And when ever you gate to a system, it will be mapped |
playerdrones | (playerdrones ) create a drone from the popular mod by pm (playerdrones “name”) to list all with that name, then (playerdrones id) to create and switch to it |
restore | restores you armor, heals your shield and refules your ship, fixes Paralysis and display, if a ship is targeted, it will repair all armor on it |
mapunv | maps the universe |
Fishinspace codes, (a huge thank you to him)
miscmds2 | |
---|---|
more | (more “[Name of Item]”), adds items to your cargo hold by name |
warp | (warp [Optional: Number]), Type (warp) to retrieve a list of possible destinations. Each destination has a number. To list enemy stations, use (warp 'E) |
findwaldo | (findwaldo), maps all stations in current system |
fort | (fort “[Name of station]” ) lists stations with that name, use (fort ##) to spawn them |
fishyfleet | |
ace | (ace [Ship Choice] [Optional: Number]) To learn how to use, simply type “(ace)” with no parameters, and instructions will appear in the debug screen |
aid | (aid [Optional: Fleet Choice] [Optional: New Escort-Fleet Name] [Optional: Perimeter Size]) Assigns an (ace) fleet to escort a targeted ship. Check (ace) or (aid) for more info |
hire | (hire [Optional: Number]), Assigns a selected ship as a wingman. If [Number] is specified, (hire) will instead clone that many of the targeted ship and assign the clones as wingmen.. |
mule | (mule [Number] [Optional: Mule Type]) Creates however many regular mules are specified in [Number]. There is only one optional [Mule Type] 1 = A super tough mule |
stash | (stash [Number]), [Number] is the index of the mule to retrieve |