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        <description>Beginner&#039;s Guide to Modding

By ThePrivateer


 A quick word... 


Inspired by Shrike&#039;s Ten Points thread, I decided to make one thread that simply lays out basic coding skills for beginning modders. It combines everything I have learned, as a beginner myself and hopefully will help other modders gain enjoyment from this fabulous hobby.</description>
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        <description>Introduction to Dice Stats

considering a aDb+c dice throw

	*  min damage: a+c
	*  max damage: ab+c
	*  average between max damage and min damage: (ab+a+2c)/2

now, we want to calculate 2 arrays, the first is the array with the list of all possible throw in order: lets call this a1
it start at</description>
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        <description>Discuss this page on this page&#039;s Talk Page.

Replacing Transcendence Content for Total n00bs

This exercise has been brought to you by a total n00b to Transcendence modding.  Helpful comments welcomed. :-)

Step One: Pick something to change

The first thing you need to do is get a hold of a human-readable version of the Transcendence content - in other words you want the source code.  And that means you want</description>
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Replacing Content: Talk Page

Re: BOMs

	&quot; It&#039;s looking good. I have not read it thoroughly, but I *do* think that mentioning BOM is a bit too much. 
 I mean, is it really an issue? I am just concerned that it will confuse more than help, at the stage most</description>
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        <description>Modding stations is quite simple.

One thing to be aware of is that there are many different types of stations, and they each have slightly different formats. There is no way to write down every type of station possible, so we will just detail the elements a station can contain, write up some tips and gotcha&#039;s, and let you, the modder, decide what your station should be like.</description>
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Creating Usable Objects for Total n00bs

This exercise has been brought to you by a total n00b to Transcendence modding.  Check out the first one in the series for tips I might not be covering here again.

Step One: Decide what to do

It&#039;s probably not a good idea to go overboard here.  So what you need is something that you&#039;re sure will be &#039;doable&#039;, preferably not too hard, and would come in handy in the game.  My idea is for a ROM -</description>
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