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anacreon:community:wtvd0:faq [2018/06/12 19:03] wtvd0anacreon:community:wtvd0:faq [2018/06/19 19:25] (current) wtvd0
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 ===== Gameplay ===== ===== Gameplay =====
  
-==== What do I need to know beyond the official Quick Start guide to start playing? ==== 
-  * If you only see the Alpha game link when you log in to Multiverse, reload anacreon.kronosaur.com in your browser window. Era 3 is the most active game. 
-  * Don't build tech program structures on your [[anacreon:game:designation#imperial_capital|imperial capital]] until you have a designated [[anacreon:game:designation#chronimium_processor|chronimium processor]] planet that it can [[anacreon:game:trade|import]] from, or you won't be able to build [[anacreon:game:units#jumpships]]. 
-  * Always build habitat structures (like "hypermetropolis") and spaceports when they are available. These have essentially no downsides and major positive effects. Habitat structures take a long time to build so be patient. 
-  * Pretty much always build defense structures when they become available, but then manually allocate [[anacreon:game#labor]] away from them unless you really want that kind of defense. Even doing nothing, these structures seem to improve planets' resistance to going into [[anacreon:game:civil_war|civil war]]. 
-  * Under the default [[anacreon:game:doctrine]], your capital has an invisible [[anacreon:game:movement#jump_beacons|"jump beacon"]] that allows your jumpfleets to move near it. Don't switch to a different doctrine until you have at least one standalone jumpship yard and one jumpship autofac - you won't be able to move your jumpfleets and you will run out of transports! 
-  * If you have 100+ planets and >2 sector capitals (4 or more capitals total), you must switch to the [[anacreon:game:doctrine#law_order|Law & Order]] doctrine or [[anacreon:game:designation#sector_capital|sector capitals]] will randomly [[anacreon:game:secession|secede]]. 
-  * You must place capitals >250 [[anacreon:lexicon#LY]] away from one another. You will not be able to designate a sector capital until you have some way to get transports beyond this distance from your imperial capital- this means you need either a standalone [[anacreon:game:designation#jumpship_yards|jumpship yards]] with its own jump beacon, or a starship fleet that can move transports beyond the jump beacon radius around your imperial capital. 
-  * Avoid [[anacreon:game:civil_war|civil wars]]: don't raise planets up to high TLs right away; be sure that your planets are supplied with [[anacreon:game:resources#trillum]]; be sure your consumer goods autofacs aren't being asked to export more than they can produce. 
-  * If a planet goes into [[anacreon:game:civil_war|civil war]], use transports to move [[anacreon:game:units#ground_units|ground units]] onto it. You want ~4x as many ground forces as there are rebel forces, shown under the planet's "News" tab. 
-  * Civil wars won't end if people keep dying from starvation or survival resource shortages 
  
 ==== Why do my fleets and infantry keep shrinking? ==== ==== Why do my fleets and infantry keep shrinking? ====
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 ===== Game Client ===== ===== Game Client =====
 +
 +==== Which game should I start in? ====
 +If you start in Era 4 Alpha you will be exposed to new and undocumented features, but I recommend starting there anyway. If you only see one or two game links when you log in to Multiverse, reload anacreon.kronosaur.com in your browser window, or click "Start a New Game" (This does not actually start a new game, but instead shows all available games.)
  
 ==== Can I play on a phone or tablet? ==== ==== Can I play on a phone or tablet? ====
anacreon/community/wtvd0/faq.1528830199.txt.gz · Last modified: 2018/06/12 19:03 by wtvd0