User Tools

Site Tools


anacreon:game:deposits

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
Last revisionBoth sides next revision
anacreon:game:deposits [2018/05/16 19:23] wtvd0anacreon:game:deposits [2018/05/16 19:24] wtvd0
Line 2: Line 2:
 The [[anacreon:game#labor]] cost for [[anacreon:game:structures]] to produce 1 [[anacreon:lexicon#kT]] of [[anacreon:game:resources#raw_materials|raw materials]] on a [[anacreon:game:planets|planet]] is affected by deposit abundance level. A planet that does not have an appropriate deposit cannot produce that resource at all and must [[anacreon:game:trade|import]] it if any is needed. The [[anacreon:game#labor]] cost for [[anacreon:game:structures]] to produce 1 [[anacreon:lexicon#kT]] of [[anacreon:game:resources#raw_materials|raw materials]] on a [[anacreon:game:planets|planet]] is affected by deposit abundance level. A planet that does not have an appropriate deposit cannot produce that resource at all and must [[anacreon:game:trade|import]] it if any is needed.
  
-From most to least abundant, deposits are **abundant**, **major**, **minor** and **trace**. Planets with abundant and major deposits are the most suitable for being turned into [[anacreon:game:designations|designated]] resource worlds.+From most to least abundant, deposits are **abundant**, **major**, **minor** and **trace**. Planets with abundant deposits are the most suitable for being turned into [[anacreon:game:designation|designated]] resource worlds.
  
 ==== Labor Cost Table for Raw Materials==== ==== Labor Cost Table for Raw Materials====
anacreon/game/deposits.txt · Last modified: 2018/05/17 16:17 by wtvd0